Reception Ĭompute! in 1989 called Fantavision the best animation program for the IBM PC, although it noted the inability to draw curves. The program uses a graphical user interface in the style of the Macintosh with pull-down menus and black text on a white background.Īdvertisements claimed Fantavision a revolutionary breakthrough that brings the animation features of " tweening" and "transforming" to home computers. Because this is done in real-time, it allows for creative exploration and quick changes. The user creates frames, and the software generates the frames between them. įantavision allows the creation of vector graphics animations using the mouse and keyboard. Versions were released for the Apple IIGS (1987), Amiga (1988), and MS-DOS (1988). “FANTAVISION Fantavision 202X” uses Unreal(R) Engine.Fantavision is an animation program by Scott Anderson for the Apple II and published by Broderbund in 1985. “FANTAVISION” is a trademark of Sony Interactive Entertainment Inc. (C) 2000,2002 Sony Interactive Entertainment Inc. This product was developed by our company under an official license from Sony Interactive Entertainment Inc.
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